As the final week of Integrating Technology Across the Content Area quickly approaches (this evening in fact), it is time to take a glimpse back at the course and see what learning has taken place.
Summarize any new learning that resulted from my GAME plan and explain what impact this new learning will have on my instructional practice.
During this course I learned about the GAME Plan from the perspective of a teacher and a student. As a teacher, I was able to learn about the different components of the GAME Plan. Cennamo, Ross, and Ertmer (2009) state that,
In order for learners to truly function autonomously they must develop self-directed learning (SDL) skills, which is another hallmark of creative and innovative thinkers...set your own learning Goals, take Action to meet those goals, Monitor your progress toward reaching those goals, and then reflect on, or Evaluate, the effectiveness of your learning processes and learning outcomes. (30)
I also learned about the important roles that each part of the GAME Plan has in the learning process, and how to integrate the GAME Plan framework into my content instruction. However, I would have never fully understood what each of these steps in the GAME Plan meant without constructing the plan, participating in collaborative blogging conversations, and continuously re-evaluating/reflecting as I moved through each step.
Eagleton and Dobler (2007) suggest that when teachers assign students inquiry or project-based learning assessments, the instructors should create their own project along with the students in order to model the learning process. Using the social studies content section of our course textbook as my guide through the process, I had the opportunity to be in the role of the student and encounter the frustrations, the continuous reflection process, the collaborative conversations, and the "A-HA!" moments. Now, as I begin planning for the 2010-2011 school year, I have an idea of what students might struggle with, what parts of the students' GAME Plans may need to be accompanied with formative assessment and/or constructive feedback, etc. Had I not experienced working through the GAME Plan in the role of a student, I am not sure I would be able to utilize this instructional/learning framework in the ways it was intended (Cennamo et al., 2009). I look forward to doing more research and learning different ways to incorporate the GAME Plan into my unit plans and into the projects and assignments my students will be working on.
In addition to learning specifically about the GAME Plan framework, I also had the opportunity to learn more about two learning/teaching tools, Twitter (twitter.com) and Diigo (diigo.com). Although I was somewhat familiar with these collaborative, educational network tools, I learned new ways of using the tools to communicate with teachers and students. As I was educating my classmates about Twitter and Diigo, I also began to learn more about these websites through reading articles, blogs, tweets, etc. As Vicki Davis explained "educational networks," such as Twitter really do educate and connect teachers, students, experts, etc., in order for people to teach and learn from one another (Laureate Education, Inc., 2009). I am really looking forward to using educational networks in my classroom this year because I will be able to stay connect with my students through tweets, contribute to the professional learning networks that already exist on both websites, as well as, educate my students and be educated by my students through Twitter and Diigo.
Describe any immediate adjustments I will make to my instructional practice regarding technology integration in my content area as a result of my learning from this course.
This fall, I plan on incorporating more in-class time for students to reflect on their learning. While reading and working with several resources in this course, I began to realize that I do not have my students reflect upon their learning processes. With the content and time crunch that teachers face, something always gets left out. In my classroom it is the reflective process, I forget about helping the students think about the learning process, decide what went well, give/receive feedback about lessons, content, etc. Cennamo et al. (2009) explain the importance of the reflective process by stating,
...learners need to describe what they have done and explain what resulted and why. This is because when we stop to think about what we have learned and to reflect on how we learned it, we actually achieve a deeper understanding of the knowledge we have constructed, and are more likely to be able to use that new knowledge in different situations... (33)
To really learn from the "learning process" and later utilize the new knowledge (content or otherwise), students need to think about the how and why of learning.
Currently, I have my students complete weekly blogs about the topics we discuss in class. If I were to ask the students to reflect on their research, ask each other questions, share project ideas, etc.,through the blogs; the students would then have the time to reflect on their learning in a structured manner. These reflective blog posts may also be used as a type of formative assessment to help me in better understanding where students are in the learning process. By commenting on students' posts I would be able to offer cognitive feedback, ask students clarifying questions, make suggestions, or refocus a student's thought process. As I assess the students' work and/or content knowledge I can also use response posts to address assignment issues, clarify content materials, etc., and do so in a location that all students can access or reference at a later time. Using a blog as a learning/teaching tool allows students and teachers participate in an authentic learning environment that allows for reflective thinking, communication of content, project collaboration, constructive or cognitive feedback, and many additional 21st century skills, that will play a key role in the students' lives following graduation (Cennamo et al., 2009).
References
Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology Integration for Meaningful Classroom Use: A Standards-Based Approach. (Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.
Eagleton, M. B., & Dobler, E. (2007). Reading the Web: Strategies for Internet inquiry. New York: The Guilford Press.
Laureate Education, Inc. (Producer). (2009). [Motion picture]. Social Networking and Online Collaboration Tools. Baltimore: Author.